Who should i rp as




















I totally hear you. I need details to help me write my reply. I have this one friend who has an awful habit of randomly disappearing for days on end, coming back like nothing happened after I wait a WEEK not just to rp with them, but to have a conversation. I usually stay away from the roleplayers with bad grammar and three word replies. What should I do? I am extremely awful at responding to those types of stuff to the point where I have to over-think about what to say.

But when it comes to real-life feelings coming out, and geez, that happens a lot in RP because we put so much of ourselves into writing our characters, being honest up-front is always the best policy. Roleplay is for fun. To be honest, I see myself as a semi-literate roleplayer, I usually roleplay on discord mostly because of how easy it is to roleplay with tupperbox, and because I enjoy it. For me, I find it easier to rp the characters -their feelings and actions, when the messages are close together.

When it takes 10 minutes for a response they read, re read, comment, read their response double-check… it just ruins the flow for me sometimes , then I find it a lot tougher to rp. Gosh, if you can find someone who will do that rapid back-and-forth RP with you-Awesome! I know are a bunch who like that kind of interaction.

Hey, thanks for the comment! Save my name, email, and website in this browser for the next time I comment. Moany -. Because an OC is your own character, help others get to know them better. Thanks for your comment! I hate lack of details in my roleplays! Makes it so hard to give a response. Yep, I hate it when people ghost too!

Please enter your comment! Please enter your name here. You have entered an incorrect email address! At A Glance. Other Links. Follow us. All rights reserved. These are the 1 ways to kill a roleplay, unless the roleplayers you are playing with are fairly dense or very very easy going. These are things that have proven time and time again to be the worst thing you can do forever. Claiming things like that a canon character has been in love with you since day one, when the person playing the character has never seen you?

You are not the long lost sibling of a canon character who has for all intents and purposes been described as an only child. You were not raised by the canon character, and you were not their second cousin twice removed, nor their ex-lover unless they specifically talk with you about it and say yes to the idea. Would you walk up to a stranger and tell them that you are now married with kids? If you just simply cannot live without roleplaying with them, you are the guest in their house asking permission for RP!

You should change what you do to suit what they want so you can get what you want in return. Respect their wishes, and leave them alone. The person asking for roleplay should be the one to compromise. If they do something you dislike, you should tolerate it for the session, and make a note not to do it again. Stick to sex-based chats. Stick to people with sexual profiles. Let them be, let them have what they want. There are plenty of fish in the sea, and messing with people will just earn you a reputation as someone to avoid.

When you have a character who is a constant flirt, you can drive off roleplay when someone is uncomfortable with this. Look at how your actions reflect on you, look at how the mun behind the character reacts. It can come off like a creeper, or a stalker. You are how you appear in your writing; people look for roleplayers who can spell well, and write sentences that make sense to a reader. In fact they will correct you constantly, and then get frustrated and leave.

Some people are semi-literate or something to the effect of the term although it has suffered heavy degradation through overuse. These people can handle a few typos, and are generally more casual about writing. Remember to reread your post real quick, even a quick skim, and hit major typos with the nice red wriggly line of correction.

The one time you can ignore these things is when you are typing for a character who does it in character. If a roleplay scares you maybe you can suddenly log off, block them, and run. It hurts, it makes people feel like shit when their partner just up and leaves without a word. Of course if your internet cuts out what can you do? Just apologize when you get back. Keep things smoothed over with good manners. To be In-char, means that you are roleplaying actively, pretending to be your char.

If you are Out-of-char, it means you took a break from roleplay, perhaps to do a raid or a battleground. Say Character-A dislikes your character. They have insulted, argued or the two of you have had a heated debate and disagreed. This does not mean the player behind Character-A hates, dislikes, or has any issue with -you- as a person. As an actor in a improv play, ensure your character reacts as -they- would, not as you would. The prime example I can think of this is myself and my fiance.

Not once did this cross over to OOC. In fact it was frequently his aim to see how badly he could tick off my character, and laugh himself stupid at the rebuff. My two cents to this excellent comment: It can be a lot easier to roleplay a personality far from your own. It does not hurt as much if anyone hates your brawling, filthy pirate IC as if someone hates on the char which is an exact copy of yourself.

If you struggle with this, try another personality type. As a roleplayer, you should consider your chars name. It might come off as a bit odd, if you name your night elf Gronk, and your orc Myvealeas Featherarrow. Similar, people might deem you less than serious with a name like McDonalds, Ikillyou or Pewpewmage.

The last couple names might even be in violation of the roleplay server naming rules. Choose a name carefully, and make it a part of your story. How did your char receive the second name or nickname? Be careful not to name your char Garrosh or Thrall though, as people usually frown upon people copying major Lore characters. As you begin to roleplay, you might be surprised how elaborate some players are, with the backgrounds of their chars. This often happens, after roleplaying for years, where your char is affected and developing through RP.

The shorter background you have, the less grave lore mistakes you can make. You get a feeling of RP, before you slowly start moving your character in the direction you wish. One small warning here; be careful not to claim ownership of a major lore event, or a major Lore character.

This is enough to get you started in RP, and you can simply jump into RP right there. If you want your char to come more alive, you might however want to add more layers. My own old char now dead hates fel, despite being a Blackrock orc.

This is mainly due to a fel orc killing her little brother back in the Outlands. This might or might not be known to other roleplayers over time, but it affects how my orc responds to warlocks and demons. Furthermore, consider if your background is consistent with lore. Check if your chars past fits with the timeline. I often meet orcs, who are forty years, yet claims to have been born in Durotar.

As it is not nearly as many years since the orcs arrived in Kalimdor, it makes the background a bit wobbly. If you know an experienced roleplayer, ask them to read your background, most are happy to help out or direct you to a nearby lore geek. An Undead is viable to experience the light at an expensive cost just as a Goblin whom prefers to stick with noble intentions that do not involve coin.

There is a lot to consider, when creating your first emotes in roleplay. In this section, I will attempt to guide you through some of the thoughts you might benefit from considering before you jump into roleplay. Try to create an emote, which tells a story. Limit yourself. A well-written combat emote, or reaction to a roleplaying session, should never fill more than emotes.

It is not fun, having to wait fifteen minutes to receive a wall of text, in the middle of roleplay. Once you get the length of the emote right, consider what you write. It is usually frowned upon, if you force damage or death onto another character, without permission. It hardly gives Gronk any choice. Gronk can duck; run away or even take the bite, if he wants.

Gronk will reply, and you can continue to have fun roleplaying. She thinks, he might hate her, and starts crying. She appears to be pondering for a moment, before she suddenly bursts into tears. Instead of metagaming, I add a chance for a reaction, and thus for RP to happen. You are relaxing in Orgrimmar on your orc, when a person approaches you, and starts naming you a weakling, stating you could not beat a gnome. Are you going to accept such an insult?

Your char might be the type to simply flee, but odds are, a bloodlusten orc would choose to beat the loudmouth up. Pure emote allows for more free roleplay, as you choose whether you should take a beating.

It can create much more interesting fights, but on the other hand, it can turn forced and awkward, if both fighters refuse to lose the fight. Rollfights helps to determine a winner. You may lose, you may win, and it is all up to your luck.

This on the other side might be a bit odd, if a grunt beats a blademaster, as lore wise most grunts would hardly be a match for a blademaster. A simple Rollfight, functions like this: A number of HP is agreed — often three or five. Player A emotes an attempt to attack Player B. Both rolls, and if Player A rolls highest, his attack is successful.

If Player B rolls the highest. He avoids the hit. Both roll again, to see if the retaliation is successful. When you take a hit, you lose a HP. When one of you reach 0 HP, the fight ends, often by one yielding or getting hurt to a point where the fight cannot continue.

Talk to your opponent, and choose the solution, which fits your tempers and desires the best. A roleplay fight should be fun for both of you. Finally, I would like to share a few tips, to avoid you some trouble.

There is some written and unwritten rules, which most roleplayers respect.



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